I'm sorry about the lack of posts, but I must admit it's
been a rather crazy time.
For Independence Day weekend, me and my family went on a trip, and when we got back, well...me and my father, plus possibly two, though I'm pretty sure it's only one, of my siblings are the only ones not sick.
But anyways, while I've been gone, I've gotten a book from the library, that I'd like to share a review of with you.
The book is called Coding Games in Scratch, and it was written by Jon Woodcock in 2016, so it's a fairly recent book, and as a result, everything in book is up-to-date, concerning the images and options in Scratch, and so far I've found it very helpful, as it explained the New Block section, which I had never before been able to figure out.
The book has many step-by-step instructions for games, ranging from quite simple, to surprisingly complicated coding.
A lot of these games, you play, and don't really think about what code went into the making of the game, until you open up the project and peek inside, but even then, you don't think about the effort, and time the game took to make, until you actually try doing it yourself.
But while the book does have rather detailed explanations for what you need to do, there are some places where you need to stop, stare at the words for a second, look over the images nearby, and figure out what sprite the code is going into, or where in the code the addition needs to go.
But all-in-all I found the book quite useful, and decided to post all of the games I've made so far using it; my favorite so far is Dog's Dinner, but I am working on a racing game now that looks quite promising.
If you have a Scratch account, I suggest you get this book, whether you buy it, or find it at your library; it is quite the guidebook for Scratchers of all experience levels.
For Independence Day weekend, me and my family went on a trip, and when we got back, well...me and my father, plus possibly two, though I'm pretty sure it's only one, of my siblings are the only ones not sick.
But anyways, while I've been gone, I've gotten a book from the library, that I'd like to share a review of with you.
The book is called Coding Games in Scratch, and it was written by Jon Woodcock in 2016, so it's a fairly recent book, and as a result, everything in book is up-to-date, concerning the images and options in Scratch, and so far I've found it very helpful, as it explained the New Block section, which I had never before been able to figure out.
The book has many step-by-step instructions for games, ranging from quite simple, to surprisingly complicated coding.
A lot of these games, you play, and don't really think about what code went into the making of the game, until you open up the project and peek inside, but even then, you don't think about the effort, and time the game took to make, until you actually try doing it yourself.
But while the book does have rather detailed explanations for what you need to do, there are some places where you need to stop, stare at the words for a second, look over the images nearby, and figure out what sprite the code is going into, or where in the code the addition needs to go.
But all-in-all I found the book quite useful, and decided to post all of the games I've made so far using it; my favorite so far is Dog's Dinner, but I am working on a racing game now that looks quite promising.
If you have a Scratch account, I suggest you get this book, whether you buy it, or find it at your library; it is quite the guidebook for Scratchers of all experience levels.
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